Pip Membership

Get better at poker. And see it working.

8 lessons with Webb, played on the felt. A report that reads every hand you have played and names what is costing you chips, in big blinds, with the hands it happened in. Every session back on the table, hand by hand. Plus the side tables, the games that are not Hold’em and the members’ shelf. The core game stays free, for good.

£5.99 a month · £49 a year

One member game a day is free without joining. How it works

8

more drills

12

side tables

4

more kinds of poker

16

for the members’ shelf

Get better

Find out what is costing you

The free read tells you about one hand. These tell you about you: where your chips go, every session back on the felt, and the spots to practise until they stop going there.

  • Lessons with Webb

    Webb sits you down at the felt, deals a real hand, and stops to ask you what you would do before he tells you why. Eight lessons across four levels — starting hands and position, outs and pot odds, stack sizes, then ranges, bluffing and the regulars — each ending in ten hands of practice. Level 1, the first hands, is free for everyone.

  • Every drill

    Open or fold, which five play, count your outs, pot odds, who gets there, calling the river, bet or check, shove or fold, and the play-it-out mode — graded by the engine, never metered, and pitched at the level you are actually reading at. "What have you got?" and "Which hand wins?" stay free for everyone, forever.

  • Calling the river

    A bet in front of you on the last card, and nothing left to come. A short lesson, then ten spots on the felt: fold or call, and see exactly what they were betting with — the value hands you beat, the misses, the hands that beat you. Only ever asked where the answer holds whether they bluff a little or a lot.

  • Coaching that reads you, not just the hand

    A report drawn from every hand you have played: what it is costing you in big blinds, which street the money leaves by, and the hands it happened in. Every line is a ratio of two things that were counted, shown against where a sound player sits. The per-hand read stays free.

  • A rating on every drill that prices a hand

    The eight membership drills each keep a rating that moves both ways, and your stats draw it spot by spot, next to how often you are right and your best run, the same way they already do for the two free drills. No streaks and no clock: it is exactly where you left it whenever you come back.

  • Session review

    Stand up and play the whole session again, hand by hand — the board dealing in, your cards, and what the pot was charging at each call you made. The hands worth a second look are picked out for you. Ladder, Rail and the Daily.

  • Watch it out after you bust

    Stay at the table when you are knocked out and see it played down to one, every hand face up. Tap anyone still in for their cards and their chance of taking it. Only ever once you are out, so there is nothing to act on.

Play

And more to play it on

The game you know with one screw turned, four games that are not Hold’em, and a table you build yourself.

Every side table

Fast, Heads-Up, Bounty and Deep — the game you know with one screw turned, at twelve stakes between them. None of them gate your climb up the free ladder.

Deep Stack, at five prices

Three times the usual chips and a slow clock, from 750 up to 40,000. Post-flop poker where the stacks are deep enough to actually play it. Ordinary tables in every other way: they count towards your rank like any other.

Pot-Limit Omaha

Four cards each, and you must use exactly two of them with exactly three from the board. Pot-limit betting, deep stacks, and the same cast you already know. A genuinely different game, at The Big Pot.

Short Deck

Thirty-six cards — the deuces through fives are thrown away — and two rules come with them: a flush beats a full house, and the ace plays low under the six, so A-6-7-8-9 is a straight. Far more of it connects. Three stakes.

Omaha Hi-Lo

Every pot cut in half: one half to the best hand, the other to the best low — five different ranks, all eight or lower, ace counting as one. You still use exactly two from your hand for each half, and they are rarely the same two.

Five-Card Draw

Five cards each, face down, and no board at all — nothing on the table to read and nothing to share. Bet, throw away as many as you like and take replacements, bet again, show. The only thing anybody learns all hand is how many cards you asked for. Two stakes, at The Parlour.

Blackjack

It is not poker and we are not going to pretend otherwise: there are no opponents, no position and nothing to out-play, because the dealer draws to seventeen whatever you do. Three houses, and each one tells you its edge before you sit down. A curiosity, priced honestly.

Build your own table

Pick the seats, the stakes, how deep you sit, how fast the blinds climb, whether heads are worth money, and which of the regulars sit down with you. Invite anybody you like: a high roller at a cheap table brings their own game with them, so you can play the hardest company in the cast for a price you can afford to lose. The prize is the same either way, and nobody you invite can ever make a table softer than its price.

Make it yours

The members’ shelf

Card backs that wear a real foil, a gilt ring round your avatar, a brass dealer button, a deep sound for the table and two more table finishes. Some come with the membership; the rest the membership lets you buy with chips you won — and anything you spend chips on stays yours for good, membership or not. Nothing in the Chip Shop is ever payable in money.

  • Lock-In · Card backIncluded
  • Back Room · Card backIncluded
  • Nightcap · Card backIncluded
  • Last Orders · Card backIncluded
  • Oyster · Card back20,000 chips
  • Cask · Card back75,000 chips
  • Eclipse · Card back250,000 chips
  • Minimal Deck · DeckIncluded
  • Smoke · Table finishIncluded
  • Marble · Table finish120,000 chips
  • Gilt · Avatar ringIncluded
  • Mother-of-Pearl · Avatar ring100,000 chips
  • Engraved · Dealer buttonIncluded
  • The Pip · Dealer button60,000 chips
  • Velvet · SoundIncluded
  • After Hours · Sound40,000 chips

Price

One membership, two ways to pay

The same membership either way. Pick how often you would rather be billed. One member game a day is free, so you can try a table or a lesson first.

Prices in

Currency
Checkout isn’t open yet

Nobody has paid us anything. Everything on this page is built and behind the membership check. The till is not: there is no card form and no way to give us money yet.

  • Tax is inside the price: the number here is the number that leaves your bank.
  • A fixed price in your currency, never converted at checkout, so no exchange fee is hidden in it.
  • Renews until you stop it. Cancel any time, from Settings, in two clicks.
  • You need a free Pip account to join. You never need one to play.
  • One member game a day is free without joining: any one poker table on the side tables shelf, Omaha and Short Deck included. It comes back at midnight UTC.

Free, forever

What you already have

Free, for everyoneFree

  • The ten-venue ladder, Garage to Main Event
  • The Rail’s cash games and the challenge tables
  • The Daily Deal and the Kitchen Table freeroll
  • The Chip Shop, and everything chips buy in it
  • The read on every hand as you finish it
  • “What have you got?” and “Which hand wins?”
  • Level 1 of Lessons with Webb, and every guide
  • The odds calculator

All of that, plus£5.99/mo

  • Lessons with Webb
  • Every drill
  • Calling the river
  • Deep Stack, at five prices
  • Build your own table
  • Pot-Limit Omaha
  • Short Deck
  • Omaha Hi-Lo
  • Five-Card Draw
  • Every side table
  • Blackjack
  • Coaching that reads you, not just the hand
  • A rating on every drill that prices a hand
  • Session review
  • Watch it out after you bust
  • The members’ shelf

Our word

Two rules it can never break

The core game is free forever: the ten-venue ladder, the Rail, the Daily and the freeroll. The membership is the side tables and the games that are not Hold’em.

Nothing you can buy changes a hand — not the cards, the odds, what you are shown, or a rebuy.

Questions

Before you ask

Can I join yet?

Not yet, and nobody has paid us anything. There is no checkout wired up behind this page — no Stripe account, no card form, no way to give us money. Everything listed above is built and sitting behind the membership check. We built the thing before we built the till, on purpose. When that changes, this answer changes with it.

Can I try it before I pay?

One member game a day is free without joining: any one poker table on the side tables shelf, Omaha and Short Deck included. It comes back at midnight UTC.

The card on the shelf says Free today while it is there. It is the same table or lesson a member gets.

How do I cancel?

Settings → Membership → Manage. One click to the portal, one to cancel. It runs to the end of the period you have paid for, and we do not ask you why.

Cancelling stops the renewal and leaves you a member until the period you have already paid for runs out. A yearly membership cancelled in month two runs to the end of the year and is not refunded pro rata; that is the standard arrangement and we would rather you read it here than discover it. See the terms.

What does it cost where I live?

One membership, priced in four currencies. Each is the pound’s price converted and rounded, then fixed: you pay the number on this page, not a rate worked out at checkout. Tax is inside every one of them.

  • GBP £5.99 a month, or £49 a year
  • USD $7.99 a month, or $66 a year
  • EUR €6.99 a month, or €57 a year
  • CNY ¥58 a month, or ¥470 a year

Anywhere else, the page shows dollars. The picker beside the prices changes the currency whenever you like.

Do I need an account?

To join, yes — a free Pip account, because a membership has to belong to someone. To play, never.

Is this pay-to-win?

Member rooms are ordinary tables — same engine, same shuffle, same opponents, same prize-to-buy-in ratio — and winning in them moves your Roll like winning anywhere else does. Your rank comes from your Roll, so a member reaches a rank sooner for having more tables to win at.

We do not think that is pay-to-win, and here is the reasoning so you can disagree with it. Pay-to-win means buying an advantage over another player. Pip is single-player: there is no leaderboard and nobody to overtake. What we will not do, at any price, is sell you something that changes a hand. The roadmap logs this argument, including the afternoon we talked ourselves out of it and back into it.

What isn’t built yet?

Listed so the rest of this page does not look bigger than it is. Do not join for any of it.

  • Multiplayer, when it lands. Real tables against real people. The biggest thing on the roadmap and not built yet.